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(+1)

I had fun playing this!

Couldn't figure out everything but I did get the final lock solved and the winning easter egg. 

I enjoyed guessing what might combine with what to create something new -- sometimes I wanted to see things make stuff even though they didn't -- surprises like the unicorn were fun. Other times I felt I was just randomly dragging and dropping, which was a little tedious, but still exciting to find out what might be created.

Overall this was super enjoyable and interesting -- you made something special out of a straightforward mechanic and added intriguing visuals to keep it fun. The hints were so so so helpful - I would have given up if it weren't for those. Good choice to add them.

Keep up the awesome work!! The game worked really well!!

Thank you so much! I greatly appreciate the genuine feedback and im so glad you had fun playing my game! <3

Nice game ! I have unlock all exept last one (thanks to help try to make X with Y)

wow this is absolutely incredible! ill tell you the secret to unlock the last one tho





just drag the key and drop it on the last item lol

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Haaaaa!

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This is so good!! I love the art, music and the game itself as well! I didn't manage to create all of the items though. The bye sound effect as well lmao.

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haha yes the bye was a last minute thing lol

can you export for html5, so its playable in the browser? im not comfortable running .exes on my machine unless im confident what they do, and the binaries are complex/obfuscated

(1 edit)

First of all thanks so much for wanting to play my game, but unfortunatly i made this game in python and i have a ton of trouble exporting it to web, i might try again tommorow but for the meantime i promise my game isnt malware, i dont know how can i prove it but i can paste here few lines of code from the game to validate that i guess?

while True:
    if add_???_countdown:
        ???_countdown -= 1
        if ???_countdown == 0:
            inventory["??????"] = True
    if ???_unlocked and win_timer < win_max:
        win_timer += 1
    if ass_unlocked and fade_timer < 255 and win_timer >= win_max:
        fade_timer += 15
    # Handle events
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            play_sound("Assets/bye.wav")
            pygame.quit()
            quit()
        if event.type == pygame.MOUSEBUTTONDOWN:
            sd = True
        if event.type == pygame.MOUSEBUTTONUP:
            sd = False
    if help == "":
        stuck_timer -= 1
        if stuck_timer == 0:
            stuck_timer = stuck_timer_max
            craftables = find_craftable_items()
            if len(craftables) != 1:
                help = craftables[random.randint(0, len(craftables) - 1)]
            else:
                help = "key"
        desperate_timer = desperate_timer_max
        desperate_help = ""
    else:
        desperate_timer -= 1
        if desperate_timer == 0:
            desperate_timer = desperate_timer_max
            fitting_recipes = []
            for recipe in recipes:
(+1)

Awesome game! I wish i could put something on craft just by clicking on it, not by dragging. This game took a lot of my time. Also liked the soundtrack, helps you thinking while you craft)

Rated it. Rate mine, please!)

(+1)

You make this in pygame.Yes?Good!

Thanks! It's actually the very second game I made using pygame so I'm glad you liked it!